Three.js & WebGL Developer
I create interactive 3D experiences, real-time visualizations, and immersive web applications that combine engineering with computer graphics.
Founder at Ibexend.
selected work
all projects →disciplines
Graphics & GPU
Real-time rendering, shader mathematics, GPU architecture. I write code that executes on thousands of cores simultaneously — the browser as a parallel compute environment.
Spatial Computing
Building interfaces that exist in three-dimensional space. The browser is not a page — it is a volume. I build things that treat it that way.
BCI & Consciousness
The long horizon. Reading the boundary between electrical signals and subjective experience. Where graphics programming ends and neuroscience begins.
recent transmissions
all posts →The GPU as a parallel nervous system
Ten thousand shader cores executing simultaneously — this is not unlike how neural columns fire in coordinated bursts. Writing GLSL made me understand the brain differently.
What WebGPU actually changes about the web
Beyond the benchmark comparisons, WebGPU shifts the mental model of what a browser tab can be — a first-class compute environment, not a display layer.
Reading EEG signals as a rendering pipeline
If consciousness produces measurable electrical patterns, then perception might be understood as a renderer — taking a scene description and producing qualia.